THE FIRE IS LIFE. Feed it wood or the dark takes everything. Its glow is your safe zone — you heal inside it, monsters fear it. DAY (~90s): Chop trees 🪵, mine scrap rocks ⛏, pick berries 🫐, hunt Tuftlings for meat, loot chests. Haul it home before dusk. NIGHT (~60s): Gloomlings swarm, Wickwolves circle the light, Bramblebrutes smash walls. Every 5th night: THE HOLLOW ONE drains your fire from the dark — sortie out and strike it. CAMP: Stand by the fire and press C to craft — better tools, spear, bow, walls, spike traps, torches, bandages, fire upgrades, ember turrets. Cook meat and berries into meals there too. RESCUES: 4 campers are caged in guarded groves (cyan pings on the minimap). Free them and they join your camp as working companions. CONTROLS: WASD move · mouse aim · LMB use tool / attack · E interact / feed fire · 1–5 hotbar (tap 5 again to cycle buildables) · SPACE dodge-roll · C craft · P pause · M mute. TOUCH: left joystick to move, ATK / USE / ROLL buttons, tap the hotbar. Aim is automatic.
CAMP CRAFTING
PAUSED
THE LIGHT WENT OUT
DAWN 30
THE FOREST IS QUIET. THE LIGHT HELD. YOU SURVIVED EVERY NIGHT.
LEAVE LAST LIGHT?
Your night is saved first — press CONTINUE on the menu to pick this run back up. Leaving does not count as a lost run.